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Missions



Points and missions
Primary Point Scores

  1- Total kill score. Must be calculated per number of players per team. Anyone who "dies" is clocked in at the Field Hospital or by a medic on their side of the field, and tallied at the end of the game.

2- Side quests- Each side quest will have a point score attached to it. Side quests are specific to each side, but the total points available for side quests will be the same, total of 5,000 points.

3- Secret Missions- Secret missions completed by players will count towards winning extra draw tickets.  Players may only earn extra tickets by completing side quests, secret missions, and for observed behavior on the play field by the referees.

FULL GAME MISSIONS

RAISE YOUR COLORS
Re spawn zones will be entirely dependent on how many flags your team controls. If your team flag is flying in an area, you are able to re spawn in that area. Everyone will always be able to re spawn in their families home zones. At the end of the game, whichever team controls the most territory is granted a bonus 300 points. 

FRAYS FAMILY MAIN QUEST

RESCUE BETTY SUE- 1,000 points. Betty Sue has been captured by the Hughes boys! Rescue her and bring her back to your home base. 100 points will be deducted from the side quest score for every time Betty Sue is shot by the other team. If she suffers a head shot, she will return to the Hughes base and the quest will reset.

PYROMANIACS IN TRAINING-  Deface the Hughes family home base with a paint grenade. 


BRAWLERS AND SPRAWLERS- Shoot all the actors on the other family's team (you'll recognize them as the ones in the earlier brawl). The first team to shoot all the other teams actors wins the 500 points. This means it is also important to protect your actors!


OUT FOR A BEER-  Take and hold the Tavern for 15 minutes. To hold the tavern requires a minimum of three team members for the full fifteen minutes. 


SECRET MISSION #1- WE LOVE UNCLE DAVE!- Find out who Uncle Dave is and why he is important. 


BONUS MISSION- FIERY CHARIOTS- Assassinate Uncle Jeb for a bonus 500 points. 
 
  HUGHES FAMILY MAIN QUEST


RESCUE BILLY JOE-
  points. Billy Joe has been captured by the Frays boys! Rescue him and bring him back to your home base. 100 points will be deducted from the side quest score for every time Billy Joe is shot by the other team. If he suffers a head shot, he will return to the Hughes base and the quest will reset.


PYROMANIACS IN TRAINING- 500 points. Deface the Frays family home base with a paint grenade. 


BRAWLERS AND SPRAWLERS- points Shoot all the actors on the other family's team (you'll recognize them as the ones in the earlier brawl). The first team to shoot all the other teams actors wins the 500 points. This means it is also important to protect your actors!


OUT FOR A BEER-  Take and hold the Tavern for 15 minutes. To hold the tavern requires a minimum of three team members for the full fifteen minutes.


SECRET MISSION #1- WE LOVE UNCLE DAVE!- Find out who Uncle Dave is and why he is important. 


BONUS MISSION- FIERY CHARIOTS- Assassinate Uncle Job for a bonus 500 points. 
 
BREAK  2
 
FRAYS FAMILY MAIN QUEST, ROUND 2

JAILBREAK -  Rescue all of your family members from the jail. Any family member who is shot while escaping before crossing the safe line must return back to jail. The first family to liberate all of their actors wins 1,000 points.  

THE ANCIENT AND GLORIOUS WHISKEY STILL  - If you have spoken with Uncle Dave, he will have given you a map outlining the locations of pieces of Great Grandpa Jehoshaphat's ancient whiskey still.  Collect all the pieces of the still and re assemble it at your home base to receive THE IMPERVIOUS WHISKEY BOTTLE.  The impervious whiskey bottle grants whoever holds the bottle an extra life. 
If you are shot while holding the bottle, you do not lose a life, but must drop the bottle and may not pick it up again. It may then be picked up by anyone else. 


BONUS MISSION - Deliver a love letter for Betty Sue from Billy Joe. Billy Joe will give you the letter and tell you where to deliver it for 300 bonus points. 
HUGHES FAMILY MAIN QUEST, ROUND 2

JAILBREAK-  Rescue all of your family members from the jail. Any family member who is shot while escaping before crossing the safe line must return back to jail. The first family to liberate all of their actors wins 1,000 points. 

THE ANCIENT AND GLORIOUS WHISKEY STILL - If you have spoken with Uncle Dave, he will have given you a map outlining the locations of pieces of Great Grandpa Jehosophat's ancient whiskey still.  Collect all the pieces of the still and re assemble it at your home base to receive THE IMPERVIOUS WHISKEY BOTTLE.  The impervious whiskey bottle grants whoever holds the bottle an extra life.  If you are shot while holding the bottle, you do not lose a life, but must drop the bottle and may not pick it up again. It may then be picked up by anyone else. 


BONUS MISSION - Deliver a love letter for Billy Joe from Betty Sue. Betty Sue will give you the letter and tell you where to deliver it for 300 bonus points. 
 
 


DEPUTIZED - Anyone deputized onto the sheriff's team for the Jail Break quest has the option of a special bonus side quest. 


I SHOT THE SHERIFF - Anders Warburton has had his eye on the top spot for a long time. He may approach you with a plan to assassinate Sheriff Chuck in the midst of the Jail Break. If you choose to assassinate the Sheriff your team will receive 300 bonus points, and you will receive the DEPUTY BADGE. The DEPUTY BADGE is a small shield that you are allowed to wear throughout the game. Anytime the shield is hit, the hit does not count against you. If you choose to reveal Anders plan to the Sheriff your team receives 300 bonus points, and the option to have Sheriff Chuck play on your team for any 5 minutes that you choose in round 3 or 4. 

BREAK FOR LUNCH
 
FRAYS FAMILY MAIN QUEST, ROUND 3


A FRIEND IN NEED IS A FRIEND IN DEED - Uncle Dave has the deed to the bar! But he's not telling where it is. Gimmick however, recalls seeing Uncle Dave cut something up and hide it in four places around the map. With the help of Reverend Black, Jezebel Biggits, Gimmick, and the Sheriff, find all four pieces of the deed before the end of the round. 1,000 points. 
 

ROMEO AND JULIET - Get Billy Joe and Reverend Black safely to the rendezvous point for a Hillbilly wedding. 1,000 bonus points. 


HUGHES FAMILY MAIN QUEST, ROUND 3


A FRIEND IN NEED IS A FRIEND IN DEED - Uncle Dave has the deed to the bar! But he's not telling where it is. Gimmick however, recalls seeing Uncle Dave cut something up and hide it in four places around the map. With the help of Reverend Black, Jezebel Biggits, Gimmick, and the Sheriff, find all four pieces of the deed before the end of the round. 
 

ROMEO AND JULIET  - Get Betty Sue and Tia Maria safely to the rendezvous point for a Hill Billy wedding. 1,000 bonus points. 


BREAK
 

FINAL ROUND


Uncle Job and Uncle Jeb have decided to settle things the country way.